Topographic Map Generator

Topographic Map Generator was made for ProcJam 2016. I decided to use a different approach to the standard Perlin noise method most commonly used in procedural maps, as they tend to be very variable in their height. Instead I focused on creating a minimal map, with mountains being more spread out and rivers, trails and places of interest filling out the less mountainous areas. The mountains can also merge together if they overlap, creating a more natural looking environment

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